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Add breakpoint on every member in class...

Martin Capoušek 3 years ago updated by Leo Omri Finkelstein 3 years ago 1

1) Would be really nice if user could specify row (for methods) where break-points will be added.

Now it is added on "{" (say row 0) but I would like to add breakpoints on followin row (say 1).

Current solution doesn't work (100%) when debugging Unity3D project/game.


2) Also when you click on "remove all breakpoints..." not only "yours" breakpoints are removed but other user's too... at least those on "row 1" that I added by hand :).

Hello Martin,


Thank you for taking your time to write to us.

Can you please elaborate on the problem ? that'll help us be sure what the problem is and then come up with a solution, also, please attach a screenshot of said problem.

Thanks.