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Under review

[Unity Debugging] Trace Node not supported. such as {(int)3.5}  {Math.Sin(2)}

views63 4 years ago updated by Lior Kerner 4 years ago 3

Answer

Answer

Thanks for the extra information, I've just responded to your mail.


With regards to this ticket, our support for Unity debugging is still experimental, and there are several issues we still need to address before we can fully support it.

Under review

Hi there!


We are having a hard time reproducing this issue, could you possibly send a video capture to support@oz-code.com, showing all the steps you took?


Did you perhaps manually change the Tracepoint message via the Visual Studio Breakpoints Window?


Kind regards,

Lior Kerner, Support Engineer

The OzCode Support Team

Hi Lior, I'm sorry see this message so late.

My environment is Visual Studio 2015 + unitytools-vs + unity3d 5

In Visual Studio Breakpoints it also error.

I make a minimals project and operation video send to support@oz-code.com

thanks very much.

Answer

Thanks for the extra information, I've just responded to your mail.


With regards to this ticket, our support for Unity debugging is still experimental, and there are several issues we still need to address before we can fully support it.