When debugging, sometimes the information you need is not contained in the fields and properties of an object; rather, it’s a calculation or an expression that is based on your object. You might find yourself wishing you had a different set of properties just for this specific debugging session.
For example, when you’re looking at a Player object in your game, you might like to see the distance from the nearest enemy without having to add such a property to its interface.
With our Custom Expression feature, you can create multiple custom expressions on any object type, which will be displayed just like any other member of that type. You can even star the ones that interest you the most.
For example, if a Customer class has a salary history among its properties, but what you really need to see in order to fix a bug is the customer’s due taxes for a certain year, simply use the “Add Custom Expression” option on the Customer variable, and write the expression that you’d like to see. The expression will be displayed as a property of the Customer class, containing the value of the expression.
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